Immortal devil It may be a game for small screens, but that doesn’t mean it’s a small development feat. Precisely for this reason, Activision Blizzard has delayed the release of Immortal devil until early 2022.
The action RPG was originally supposed to hit iOS and Android devices this year, but developers need more time to fine-tune PvP content, improve PvE experiences, and implement additional accessibility options, according to Snow storm. Here’s how the developers put it in their blog post:
Following the feedback provided by the participants of the Closed Alpha test, our team has been fine-tuning the main and final features. For example, we are iterating on PvP content like Cycle of Strife to make it more accessible, along with late PvE content like Helliquary to make it more attractive. We are also working to provide controller support for those who want to play our game in a different way. However, these additional changes and opportunities to improve our gaming experience will not occur in the 2021 timeframe that we previously communicated. Therefore, the launch of the game is now planned for the first half of 2022, which will allow us to add substantial improvements to the entire game.
Blizzard goes on to outline specific features that it will focus on, such as adding PvE Raids, adjusting Rewards, and making Challenge Rifts more exciting. In terms of PvP tweaks, Blizzard will be working to improve matchmaking, rankings, class balancing, time to kill, and other elements of the Battleground system, as well as making the content at the end of Cycle of Strife shine. All of this is coupled with a series of changes to progression and XP limits.
It seems that the developers are still in the early stages when it comes to getting Immortal devil to play well with gamepads.
“We are still working on the challenges of adapting the touch screen controls to a controller without problems,” the blog reads. “The most important thing is to make our game more accessible, and we will share more progress on this front as we get closer to beta in the future.”
Blizzard has other things on your plate now too. Activision Blizzard is facing a sexual harassment and gender discrimination lawsuit in the state of California, and Blizzard President J. Allen Brack left the company today amid allegations that he overlooked workplace abuse during years. Blizzard’s head of human resources, Jesse Meschuk, also left the studio this week. Shareholders filed a second lawsuit today, alleging that Activision Blizzard failed to disclose potential regulatory issues related to the company’s discriminatory fraternity-style culture.
All Engadget recommended products are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.